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[OCG] Pendulum Summons, New Mechanics, and Arc-V News!

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Important [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by ! Yeezus Mon Feb 17, 2014 6:08 pm

Created by ygorganization.com & Reposted and edited by Almighty Yeezus (XDA)
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Gn8QOnj

‘Major Rule Changes Coming TO THE OCG:

The player going first cannot draw on the first turn!

Both players can both have a Field Spell Card on the field, simultaneously!

The text for Official Card Game cards will be made easier to read!

EDIT: You can note that the cards from the new Starter Deck have their effects numbered.

These new rules take effect for the Official Card Game starting March 21st, 2013, when the Starter Deck comes out!

Source:
http://blog.livedoor.jp/maxut/archives/36431569.html

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! IFMkrjg

Hoshiyomi no Majutsushi (Astromancy Magician)
Dark Spellcaster / Pendulum / Effect
Pendulum Scale 1
LV5 1200/2400
Spell Effect: If your Pendulum Monster battles, your opponent cannot activate Spell Cards until the end of the damage step. If your other Pendulum Zone does not have a “Majutsushi” card or “Odd-Eyes” card, this card’s Pendulum Scale becomes 4.
Monster Effect: Once per turn, when 1 Pendulum Monster you control is returned to your hand by your opponent’s card effect: You can Special Summon 1 monster with the same Level from your hand.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! LWFM5ZM

Tokiyomi no Majutsushi (Chronomancy Magician)
Dark Spellcaster / Pendulum / Effect
Pendulum Scale 8
LV3 1200/600
Spell Effect: If you control no monsters you can activate this card. If your Pendulum Monster battles, your opponent cannot activate Trap Card until the end of the Damage Step. If you do not have a “Majutsushi” card or an “Odd-Eyes” card in your other Pendulum Zone, this card’s Pendulum Scale becomes 4.
Monster Effect: While this card is in your Monster Card Zone, once per turn cards in your Pendulum Zone cannot be destroyed by your opponent’s card effects.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Ieb92Li

Masou Seiryuu Etherweapon
LIGHT/Dragon
Level 6
2300/1600
When this card is Pendulum Summoned: you can target 1 card on the field;. Return it to its owner’s hand.The effect of “Masou Seiryuu Etherweapon” can only used once per turn

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! QO7QKZZ

Masou Senshi Vandra
Wind Warrior / Effect
LV5 2000/800
This card can attack your opponent directly. If this card is sent from the field to the Graveyard: You can target 1 Dragon-Type/Spellcaster-Type/Warrior-Type Normal Monster in your Graveyard; add that monster to your hand.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! E9eEnwT

Byakko no Shoukanshi (White Tiger Summoner)
Earth Spellcaster / Effect
LV3 1000/1700
1: When this card is Normal Summoned, you can activate this effect. Special Summon 1 Level 4 or lower Normal Monster from your hand. 2: Whiel this card is in your Monster Card Zone, your monsters gain 100 ATK and DEF.

Source: http://blog.livedoor.jp/maxut/archives/36432118.html

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! ZAOIl18

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! E1DOpxi

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Ay9rpa2

(This is not a clear explaination of how the mechanic works, please wait for further details to explain it.)
1. There are two new Pendulum Zones on the field
2. There are new Pendulum Monsters with “Scales” to the left and right of the card (the red and blue things)
You can place them in the Pendulum Zones, if you do they becomes Spells instead of monsters
differnet pendulum monsters have different scale numbers
3. Once you have 1 pendulum monster in each p zone, you can perform a pendulum summon
you take the numbers between the two scale numbers, in this case 1 and 8, so 2-7
4. In this turn with this pendulum summon you can summon any number of monsters from your hand and face-up pendulum monsters from your extra deck that are of levels 2-7
and you can only do this one time, so you can’t summon something now, draw some, and then summon some more later
in the same turn
also when pendulum monsters die you can play them face-up in your extra deck
when you perform a pendulum summon you can summon 1 of them from your extra

Source: http://blog.livedoor.jp/maxut/archives/36431842.html

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Urgptni

The next subscription promos for V-JUMP are Junk Anchor from Yu-Gi-Oh! 5D’s and Primitive Butterfly from Yu-Gi-Oh! Zexal

Source: http://blog.livedoor.jp/maxut/archives/36432871.html

————–

Deck Customization Pack:
It contains 6 cards and a Deck Strengthening Guide
Price: 143 yen

Confirmed reprints: Skelengel, Mage Power, Time Machine

Source: http://blog.livedoor.jp/maxut/archives/36432500.html

Memories of the Duel King: Confirmed reprints:

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! 9G6ldpM

Catapult Turtle, Summoned Skull, Brain Control, Black Luster Ritual.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Ry9Tl1h

Kuriboh, Multiply, Detonate.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! AhI37Tm

Makiu

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Iht6CoB

Electromagnetic Turtle
LIGHT/Machine
Level 4
0/1800
During the opponent’s Battle Phase: You can banish this card in your Graeyard; End that Battle Phase. The effect of “Electromagnetic Turtle” can only be used once per Duel.

Source: http://blog.livedoor.jp/maxut/archives/36432707.html

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Gaw1f23

A product called “Yu-Gi-OH OCG Perfect Rulebook” is being released on 4/4. No more information is known.

The Master Guide 4 will be released on 3/20 (Price: 1200 yen). It will contain information on all the stuff released from 2011 to date.
The promo cards will be “Zexal’s ultimate card, Cxyz Utopia Barian” and another unknown card.

Duelist Advent cards:

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! CAITDY1

El-Shadoll Midrash
Dark Spellcaster / Fusion / Effect
LV5 2200/800
1 “Shadoll” monster + 1 DARK monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be destroyed by your opponent’s card effects. While this card is in your Monster Card Zone, neither player can Special Summon more than 1 monster per turn. If this card is sent to the Graveyard: You can target 1 “Shadoll” Spell/Trap Card in your Graveyard; add that card to your hand.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! TTqueQ1

Ryuukishin Saphira
Light Dragon / Ritual / Effect
LV6 2500/2400
Can be ritual Summoned with “Song of Blessing”. You can only use the effect of “Ryuukishin Saphira” once per turn. During the End Phase of the turn this card is Ritual Summoned, also during the End Phase of the turn a LIGHT monster is sent from your hand or Deck to the Graveyard while this card was face-up: You can activate 1 of the following effects;
-Draw 2 cards, then discard 1 card.
-Discard 1 random card from your opponent’s hand.
-Add 1 LIGHT monster from your Graveyard to your hand.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Ma4Gb1z

Tenseiryuu Samsara (Reincarnation Dragon Samsara)
Dark Dragon / Synchro / Effect
LV5 100/2600
1 Tuner + 1 or more non-Tuner monsters
You can only use the effect of “Tenseiryuu Samsara” once per turn. If this card on the field is sent to the Graveyard by your opponent’s card effect or by being destroyed by battle: You can target 1 monster in either Graveyard, except for “Tenseiryuu Samsara”; Special Summon that monster.

Source: http://blog.livedoor.jp/maxut/archives/36433213.html

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! TgmWXqq

Satellaknight Vega
Light Warrior / Effect
LV4 1200/1600
You can only use the effect of “Satellaknight Vega” once per turn. When this card is Summoned: You can Special Summon 1 “-tellaknight” monster, other than “Satellaknight Vega”, from your hand.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! RQov0hj

Satellaknight Deneb
Light Warrior / Effect
LV4 1500/1000
You can only use the effect of “Satellaknight Deneb” once per turn. When this card is Summoned: You can add 1 “-tellaknight” monster, except for “Satellaknight Deneb”, from your Deck to your hand.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! VsFRtiM

Satellaknight Altair
Light Warrior / Effect
LV4 1700/X

You can only use the effect of “Satellaknight Altair” once per turn. When this card is Summoned: You can target 1 “-tellaknight” monster in your Graveyard, except for “Satellaknight Altair”; Special Summon that monster in face-up Defense Position. If you activate this effect, monsters you control other than “-tellaknight” monsters cannot attack for the rest of the turn.

Source: http://blog.livedoor.jp/maxut/archives/36433416.html

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! KIpeHN7

Stellaknight Deltatellos
Light Warrior/ Xyz / Effect
RK4 2500/2100
3 Level 4 monsters
While this card has an Xyz Material, when you Normal/Special Summon a monster(s), your opponent cannot activate cards. Once per turn: You can detach 1 Xyz Material from this card then target 1 card on the field; destroy that card. If this card is sent from the field to the Graveyard: You can Special Summon 1 “-tellaknight” monster from your hand or Deck.

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! VoLx8V0

Amakakeru Satellaknight (Satellaknight Bridge)
Spell Quick-Play
You can only activate 1 “Amakakeru Satellaknight” per turn. Target 1 “-tellaknight” monster you control; Special Summon 1 “-tellaknight” monster with a different name from your Deck, and if you do, shuffle that targeted monster into the Deck. While that Special Summoned monster is face-up, you cannot Special Summon monsters, except for “-tellaknight” monsters.


[OCG] Pendulum Summons, New Mechanics, and Arc-V News! FviK1qk

Shinsei naru Inshi (Sacred Constellation Factor)
Trap Counter
When an effect monster’s effect or a Spell/Trap Card is activated: You can send 1 face-up “-tellaknight” monster you control to the Graveyard; negate that activation, and if you do destroy that card. Then, draw 1 card.

Source: http://blog.livedoor.jp/maxut/archives/36433547.html

Arc-V Anime Information:

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! C6WwBn0
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! LQtjpfG
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! RTwGW7a
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! TWyDOAS
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! T69rnnB
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! Q6UWUX5
[OCG] Pendulum Summons, New Mechanics, and Arc-V News! LU6wg4n

The setting for the story is a city on the shoreline of Japan called “Maiami City”. The development of their technology is mostly focused on Dueling.

Akaba Reiji is the CEO of Leo Corporation. This company has developed something called “Solid Vision with Mass”, and with its spread around Maiami City, “Action Duel” was born, and is widely popular all around the world.

The children adore Pro Duelists like stars, and they learn the many ways of Dueling and Summoning in different cram schools like “Yuushuujuku” which the main character Sakaki Yuya attends, or “Leo Duel School”, the most influential one around.

One day out of nowhere, Yuya got himself into an Exhibition Duel with the current Pro Dueliest Champion…?

Sakaki Yuya
CV: Ono Kenshuu
A 2nd Year Middle School Student who loves to entertain people. Even though he is kind of on the short side, he has a tough body with which to hone his skills in Action Duels with. His dream is to become an “Entertainment Duelist” and give people smiles from his Duels.

Hiiragi Yuzu
CV: Inamura Yuuna
Yuya’s childhood friend and someone who gives very powerful pep talks. Her father runs the “Yuushuujuku” and she and Yuya spend their time there to hone their Dueling skills.

Akaba Reiji
CV: Hosoya Yoshimasa
The second CEO of the huge Leo Corporation. He is also a Super Elite Duelist with a genius brain.

Duel Composition: Hikokubo Masahiro
Director: Ono Katsumi
Character Designs: Miyoshi Naohito
Series Composer/Series Editor: Kamishiro Tsutomu

[OCG] Pendulum Summons, New Mechanics, and Arc-V News! OdW0tS9

On March 21st, “Bonds Beyond Time” will air for the first time on broadcast Japanese TV!
On March 30th, there will be a Special airing for Arc-V, commemorating its start!
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by ~Luvi Mon Feb 17, 2014 6:10 pm

new constellar archetype sucks.

he new system of summoing is retarded. i seriously don't understand why they made it, it's going to become "omg remember how balanced xyz was" "haha yeah dracossack and big eye were so weak"
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by Wattberyx Mon Feb 17, 2014 6:15 pm

No none of this please. I just got used to the game's current mechanics! *cries*
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by ! Yeezus Mon Feb 17, 2014 10:16 pm

I've been waiting to see that this "Pendulum" system was gonna be. I'm always open for changes and most of the time, it's always good things. When they first added syncros, everyone said they would kill the game, but they didn't. When XYZ came out, they said they same thing. So when Pendulum becomes official, the same thing you all said will be said again. Let's just enjoy and think of all new ways to combine these new types of summon with the old way. I'm interested to see if i'll ever be needed to use XYZ anymore lol. #Pendulum2014
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by TheLifeLessOne Tue Feb 18, 2014 4:48 am

Why u do dis to us Konami! This just seems so weird I mean the first time u play with dem monsters
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by ! Yeezus Tue Feb 18, 2014 4:28 pm

I like the new half Spell/Monster cards. Pretty original idea.
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by TheFiercedW@rrior Wed Feb 19, 2014 1:34 am

Honestly I find this stupid as hell, many of you guys might think other wise but honestly konami? When I first started playing yugioh I refused too use synchros then xyzs, now pendulum monsters?
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by ! Yeezus Wed Feb 19, 2014 1:54 am

Well this is all still up in the air man. We only have small pieces of how all this stuff work out and we need to offical rules before we can judge anything. In my opinion, I feel like this will balance out Yugioh a bit more with the whole second player getting to draw a extra card, two field spells so both player benefit, and the new pendulum summon to bring in all the combos and strategy plays. This is also promoting all types of older summons such as tributes, rituals, and fusions.
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by TheFiercedW@rrior Wed Feb 19, 2014 11:11 am

Still though, it's something I aint looking forward too, for as im concern, it can stay in the OCG!
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by BlackWarGreymon Wed Feb 19, 2014 11:12 am

{Yeo}baller1 wrote:Honestly I find this stupid as hell, many of you guys might think other wise but honestly konami? When I first started playing yugioh I refused too use synchros then xyzs, now pendulum monsters?

And then you put up a big-eye + e-dragz avi lolol

Anything besides two field spells suck
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by TheFiercedW@rrior Wed Feb 19, 2014 1:15 pm

BlackWarGreymon wrote:
{Yeo}baller1 wrote:Honestly I find this stupid as hell, many of you guys might think other wise but honestly konami? When I first started playing yugioh I refused too use synchros then xyzs, now pendulum monsters?

And then you put up a big-eye + e-dragz avi lolol

Anything besides two field spells suck

well obviously now I use them, I was talking about when they first came out. Never used them, until I made my X-saber deck and never looked back. Honestly if I never built my sabers id probably still wouldn't be running xyz or synchros.
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Important Re: [OCG] Pendulum Summons, New Mechanics, and Arc-V News!

Post by Pokemon on FIRE Wed Feb 19, 2014 4:34 pm

YES!!!!!!!!!!!!! NEW FIELD RULE IS AWSOME BUT NO DRAW WTF IS THAT LOL
PS.NEW CARDS GOING TO BUY WHEN THE COME OUT
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