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Chain Beat I

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RekonZero
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Chain Beat I Empty Chain Beat I

Post by ~Luvi Wed Oct 09, 2013 11:25 pm

I said I was going to make this thread a million times; I will not lie, the Pojo thread is superior and I am there every day but as some of the members do not know what Pojo is or do not want to take the time reading, I have simplified Chain Beat in this thread and I will be happy to give deck advice to anyone who plays it.


"What is Chain Beat?"

First thing's first: Chain Beat is NOT Chain Burn. In these you will NOT find Chain Strikes, Just Desserts, ect, unless you want an interesting, more unique build. They are cards used in a stall burn deck. We are a CONTROL deck, meaning we like to seize our opponent's options and render them useless using the most of our ability. Now, this would usually look like senseless trap-usage but this deck is NOT that simple. You will find yourself begging your deck to give you the card you need and a lot of times you might have just used that card and realized you did not need to. That is the beauty of this deck; there are no forgiving turnarounds. You have to analyze the situation and utilize everything within your arsenal or you may find yourself dead by turn 3. Luckily this is okay as our monsters we use are the best floaters in the game and the hardest to get rid of.

----------

Building the Deck

Chain Beat runs a heavy trap lineup and a very low monster count. Infernities run more than us. Why? Our monsters are permanent. I dueled Dragon Rulers in their prime using 1 Rabbit and was able to win. Our monsters are literally the most impossible to kill creatures in the game (well, Maybe Rabbit is, Thunderbird is a **** too, though). Moving on to our . .

Monsters

Monsters:

Spells

Spells:

Traps

Traps:

Example Builds
Example Builds:

Current Topic to Ponder
Chain Beat's latest theory.:



Last edited by ! Prince on Thu Oct 31, 2013 2:31 pm; edited 10 times in total
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Wed Oct 09, 2013 11:44 pm

You can go ahead and comment on the monster portion. I'm going to type up Spell and Traps tomorrow. They should take a loooong time. . .
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Chain Beat I Empty Re: Chain Beat I

Post by ! A Nerd Next Door Wed Oct 09, 2013 11:47 pm

I do not really recommend Fossil Dyna either. Bear is a good card, but it does make our Deck a little prone to BTH.

Banisher of Radiance is a boss card at side.
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Chain Beat I Empty Re: Chain Beat I

Post by Zykan Thu Oct 10, 2013 1:43 am

Neo Spacian Grand Mole - awesome bouncer not susceptible to Bottomless and awesome for removing cards w/ destruction protection (Like zenmaines)
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Thu Oct 10, 2013 6:36 am

I run the 1 I'm allowed it just isn't in here yet. Don't worry the guide is not done.
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Mon Oct 14, 2013 12:12 am

What's missing, guys?
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Chain Beat I Empty Re: Chain Beat I

Post by Angelic One Mon Oct 14, 2013 6:52 am

Nice Guide, doesnt look like anything is missing.
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Chain Beat I Empty Re: Chain Beat I

Post by RekonZero Mon Oct 14, 2013 9:51 am

This deck is so good like im seriously 0 and 3 against it, it cant be beat lol
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Mon Oct 14, 2013 2:47 pm

I'm going to be adding a section on beating it later, lol.
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Chain Beat I Empty Re: Chain Beat I

Post by darkphoenix Tue Oct 15, 2013 11:17 am

Im stuck i built it but need help. https://i.imgur.com/gEF0soO.png There it is and I need some advice on what to add in main, what to take out and what to go in side. I dont think we need extra so yeah. Also, do I need to add bottomless and torrential? Any comments will be appreciated.

Your's Truly

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Chain Beat I Empty Re: Chain Beat I

Post by Zykan Tue Oct 15, 2013 12:35 pm

actually you want to build an extra deck anyways
1) you opponent wont know what deck you are using
2) it might actually come in handy to be able to pull something out

3) if you run starlight road as a backrow protector, you can pull out a stardust dragon (when Garden isn't out, it can be a huge help to get over some things w/o using a valuable trap on it)
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Tue Oct 15, 2013 5:11 pm

Sweetie you should make an extra. Just the basics~ Torrential and Bottomless are indeed needed in the main.

I will be updating with example decklists tonight.
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Chain Beat I Empty Re: Chain Beat I

Post by darkphoenix Tue Oct 15, 2013 5:15 pm

First of all dont call me sweetie. Second of all ill be looking forward to the decklists and then improve my deck. Thx buddy for da help. No sweetie!!!!!!
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Tue Oct 15, 2013 5:36 pm

But sweetie! lol. I'll gather a bunch of lists and make a section.
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Wed Oct 16, 2013 11:40 pm

Guide updated with decklists and our current predicament. Should we run 1 or 2 tenki guys? It seems insignificant but it is as hard to us as Fire Fists.
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Chain Beat I Empty Re: Chain Beat I

Post by TheRealSirShady Fri Oct 18, 2013 3:22 pm

2 Tenki is better, consistency > the chance of a backrow clog.
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Fri Oct 18, 2013 3:28 pm

While that may be true eventually we will be maining Mistake, and while it isn't exactly cluttering us right now in the foreseeable future we may need more traps. Plus drawing the 2nd tenki is gay.
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Chain Beat I Empty Re: Chain Beat I

Post by TheRealSirShady Fri Oct 18, 2013 3:40 pm

! Princess wrote:While that may be true eventually we will be maining Mistake, and while it isn't exactly cluttering us right now in the foreseeable future we may need more traps. Plus drawing the 2nd tenki is gay.
There have actually been times where they killed my monster by a chain, and I've WANTED the second Tenki. Mistake doesn't conflict with it too much, because if I have Mistake up, I've most likely won anyways, or I've kept you out of the game regardless. If I open Tenki and Mistake, Tenki gets played first. That IS harder to do, however, if only one Tenki is run. Finally, this deck runs very few monsters, and Tenki is usually needed at two for this reason.
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Fri Oct 18, 2013 5:16 pm

Watch555 is legitimately the only guy to kill more than 1 of my monsters in a duel. ._.
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Chain Beat I Empty Re: Chain Beat I

Post by TheRealSirShady Fri Oct 18, 2013 5:18 pm

! Princess wrote:Watch555 is legitimately the only guy to kill more than 1 of my monsters in a duel. ._.
Not saying it happens all the time, but on the rare occasion it does happen, two Tenki minimizes luck. You also completely disregarded my other points, so I'm assuming those are still valid.
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Fri Oct 18, 2013 5:19 pm

Yeah they are indeed valid, I just have yet to get into that scenario (and I've been playing this deck longer than everyone here ._.) which led to me being unable to say something on the subject.
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Chain Beat I Empty Re: Chain Beat I

Post by darkphoenix Thu Oct 31, 2013 10:58 am

Why do we need widespread dud, seems like a waste to me. Just asking. xD
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Chain Beat I Empty Re: Chain Beat I

Post by Zykan Thu Oct 31, 2013 11:07 am

dud is actually really good
say your opponent has out 2 problematic monsters

all you have on the field is 1 Rabbit, and a set Compuls and a dud

if you were to compuls 1, you still have the other to worry about

so you activate/chain rabbit then you chain dud
Rabbit as link 1, dud as link 2

target rabbit and problem monster with dud, it then resolves placing its condition

Rabbit then banishes itself, fulfilling duds destruction condition.

Boom, you just popped a monster w/ rabbit =O


Another play is to activate it when your opponent attacks a token from garden
Token dies and dud pops the monster.

Isn't the greatest card in the world, but definitely a good one that earns its spot.
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Chain Beat I Empty Re: Chain Beat I

Post by darkphoenix Thu Oct 31, 2013 11:17 am

I think I just didn't get the card and what it's used for. Thanks for clearing that out and yes it seems pretty useful. xD
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Chain Beat I Empty Re: Chain Beat I

Post by ~Luvi Thu Oct 31, 2013 2:24 pm

It's actually insane, some opt to run 3 but I run 2. The reason we just now are playing it is because it wasn't optimal fo rthe broken formats Chain Beat has been through.

Updated the current theory
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Chain Beat I Empty Re: Chain Beat I

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